![]() ![]() Back in late March, the news broke that SlingPlayer Mobile app had been submitted to the App Store for approval. So there’s always a chance that the app could be rejected. Unlike most other mobile device platforms, Apple has to approve every app submitted for the App Store. ![]() They said, “well we’re just about ready to begin the submission process to Apple.” That’s when it dawned upon me that even though this app was being developed, that doesn’t mean that it will actually make its way into the hands of users. ![]() I started getting really excited until I heard those words. The app was beautiful with a nice translucent display for onscreen buttons. I actually got to play with an early Alpha fo the SlingPlayer Mobile app back in January at Macworld Expo in San Francisco. Then I thought my dream might actually come true. After all Sling Media had produced mobile versions of their player for other mobile platforms and the iPhone seemed like a natural for this kind of app. When the iPhone 2.0 update came out last year and the iPhone was open to 3rd party app development, one of the main apps on my wishlist way back then was a SlingPlayer Mobile app.
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